FoundationProgramming has been my main interest for years. I started with Python, writing scripts for system automation and Linux utilities, then explored languages across the whole stack, from assembly, C and C++ to C#, Java, JavaScript, TypeScript, Lua and Rust.
SystemsLinux is my daily environment. I have studied reverse engineering and how programming languages work under the hood, which gives me a solid grasp of what code actually does beneath the abstractions.
Graphics & 3DGraphics is my strongest area. I have built 2D and 3D projects with SDL, OpenGL and MonoGame, visualizations with Processing and p5.js, and later physics simulations, visualizations and games with Raylib. I also model and optimize 3D meshes in Blender.
EmbeddedI have a technical education in electronics, and I combined it with programming by writing software for microcontrollers (Arduino, ESP), designing my own circuits and PCBs, and building complete hardware projects.
DirectionFirstly i moved into game development, but I preferred core programming over game design work. That led me to Python, a simple, accessible and versatile language that suits backend development well, which is now my main focus.
Current projectWith a teammate, I built a web application that we use daily: an AI-powered calorie tracker that records weight, calories, carbohydrates, fats and protein, and shows what has been eaten and what is left for the day.